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10 years of employment history privateeyes
10 years of employment history privateeyes




10 years of employment history privateeyes 10 years of employment history privateeyes

Well, the first Episode's prolouge still will have a lot of needed information from the Commodore's Guide as well as a few other things not mentioned in it, but the Commodore's Guide is more like an introduction to the world of the Game and has a few things, like the Committee's origins and how the Gamepieces work, which aren't mentioned in the story due to not really being important to the plot. Is there no way to include the "useful" information in "The Commodore's Guide" in the actual game? I would like to see your view.Īnd I'll still take a look at "The Commodore's Guide" and comment on it later! (: I know you say you did it to avoid an "info dump" in-game, but if "The Commodore's Guide" really does have useful/important information about the world your game takes place in, why not just put it in the prologue/intro for your game? I wouldn't exactly want to play a game if it required me to read a whole other resource to understand the setting/time etc. I just find it a bit odd that you would do your world building in something other than the game to help people understand your game more.

10 years of employment history privateeyes

I haven't looked at it yet, but I think it's a guide with character info/backstory for HigurashiKira's characters for this - As I mentioned to PrivateEyes, I haven't actually looked at "The Commodore's Guide" yet because I wanted to ask you this:ĭo you think it's a good idea to have your "world building" for a game in an outside resource rather than in the game itself? Would "Death Rule" be understandable without the information in "The Commodore's Guide?" "The Commodore's Guide" is linked under the "Player" heading in the first post. That being said, I wait with baited breath for your game PrivateEyes wrote:Sorry if it isn't direct feedback for your game, but can you tell me where to find this guide? It would really help with my game not becoming a large info dump.






10 years of employment history privateeyes